Forest
Animals
Black 1:00
Your move (White)
White 1:00

Rules of the Forest

Goal

Destroy every animal of the opposing side. If 50 moves pass with no capture, the side with the greater total piece weight wins (equal weight is a draw).

Movement

  • Rabbit (1) — jumps exactly 2 squares in a straight or diagonal line, may leap over any pieces.
  • Hedgehog (2) — moves 1 square in any direction.
  • Fox (3) — moves any distance, straight or diagonal, like a queen.
  • Deer (4) — moves any distance in a straight line, like a rook.
  • Bear (5) — moves 1 square in any direction, like a king.

Capturing

A piece can only be captured if the combined weight of all enemy pieces attacking its square is greater than its own weight. If so, any one of those attacking pieces may capture it on its turn. Threatened pieces are marked with a red frame.

Forest Animals

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